node

vgl. node

new node() → {vgl.node}

Description:
  • Create a new instance of class node.

Source:
Returns:
Type
vgl.node

Methods

boundsModified()

Description:
  • Mark that the bounds are modified.

Source:

material() → {vgl.material}

Description:
  • Return active material used by the node.

Source:
Returns:
Type
vgl.material

parent() → {vgl.node}

Description:
  • Return current parent of the node.

Source:
Returns:
Type
vgl.node

setMaterial(material) → {boolean}

Description:
  • Set material to be used the node.

Source:
Parameters:
Name Type Description
material vgl.material
Returns:
Type
boolean

setParent(parent) → {boolean}

Description:
  • Set parent of the node.

Source:
Parameters:
Name Type Description
parent vgl.node
Returns:
Type
boolean

setVisible(flag) → {boolean}

Description:
  • Turn ON/OFF visibility of the node.

Source:
Parameters:
Name Type Description
flag boolean
Returns:
Type
boolean

visible() → {boolean}

Description:
  • Check if the node is visible or node.

Source:
Returns:
Type
boolean