vgl/GL.js

  1. var vgl = require('./vgl');
  2. /**
  3. * Wrap GL enums. Currently to get values of the enums we need to create
  4. * or access the context.
  5. *
  6. * Using enums from here:
  7. * https://github.com/toji/dart-gl-enums/blob/master/lib/gl_enums.dart
  8. *
  9. * @class
  10. */
  11. vgl.GL = {
  12. ACTIVE_ATTRIBUTES : 0x8B89,
  13. ACTIVE_TEXTURE : 0x84E0,
  14. ACTIVE_UNIFORMS : 0x8B86,
  15. ALIASED_LINE_WIDTH_RANGE : 0x846E,
  16. ALIASED_POINT_SIZE_RANGE : 0x846D,
  17. ALPHA : 0x1906,
  18. ALPHA_BITS : 0x0D55,
  19. ALWAYS : 0x0207,
  20. ARRAY_BUFFER : 0x8892,
  21. ARRAY_BUFFER_BINDING : 0x8894,
  22. ATTACHED_SHADERS : 0x8B85,
  23. BACK : 0x0405,
  24. BLEND : 0x0BE2,
  25. BLEND_COLOR : 0x8005,
  26. BLEND_DST_ALPHA : 0x80CA,
  27. BLEND_DST_RGB : 0x80C8,
  28. BLEND_EQUATION : 0x8009,
  29. BLEND_EQUATION_ALPHA : 0x883D,
  30. BLEND_EQUATION_RGB : 0x8009,
  31. BLEND_SRC_ALPHA : 0x80CB,
  32. BLEND_SRC_RGB : 0x80C9,
  33. BLUE_BITS : 0x0D54,
  34. BOOL : 0x8B56,
  35. BOOL_VEC2 : 0x8B57,
  36. BOOL_VEC3 : 0x8B58,
  37. BOOL_VEC4 : 0x8B59,
  38. BROWSER_DEFAULT_WEBGL : 0x9244,
  39. BUFFER_SIZE : 0x8764,
  40. BUFFER_USAGE : 0x8765,
  41. BYTE : 0x1400,
  42. CCW : 0x0901,
  43. CLAMP_TO_EDGE : 0x812F,
  44. COLOR_ATTACHMENT0 : 0x8CE0,
  45. COLOR_BUFFER_BIT : 0x00004000,
  46. COLOR_CLEAR_VALUE : 0x0C22,
  47. COLOR_WRITEMASK : 0x0C23,
  48. COMPILE_STATUS : 0x8B81,
  49. COMPRESSED_TEXTURE_FORMATS : 0x86A3,
  50. CONSTANT_ALPHA : 0x8003,
  51. CONSTANT_COLOR : 0x8001,
  52. CONTEXT_LOST_WEBGL : 0x9242,
  53. CULL_FACE : 0x0B44,
  54. CULL_FACE_MODE : 0x0B45,
  55. CURRENT_PROGRAM : 0x8B8D,
  56. CURRENT_VERTEX_ATTRIB : 0x8626,
  57. CW : 0x0900,
  58. DECR : 0x1E03,
  59. DECR_WRAP : 0x8508,
  60. DELETE_STATUS : 0x8B80,
  61. DEPTH_ATTACHMENT : 0x8D00,
  62. DEPTH_BITS : 0x0D56,
  63. DEPTH_BUFFER_BIT : 0x00000100,
  64. DEPTH_CLEAR_VALUE : 0x0B73,
  65. DEPTH_COMPONENT : 0x1902,
  66. DEPTH_COMPONENT16 : 0x81A5,
  67. DEPTH_FUNC : 0x0B74,
  68. DEPTH_RANGE : 0x0B70,
  69. DEPTH_STENCIL : 0x84F9,
  70. DEPTH_STENCIL_ATTACHMENT : 0x821A,
  71. DEPTH_TEST : 0x0B71,
  72. DEPTH_WRITEMASK : 0x0B72,
  73. DITHER : 0x0BD0,
  74. DONT_CARE : 0x1100,
  75. DST_ALPHA : 0x0304,
  76. DST_COLOR : 0x0306,
  77. DYNAMIC_DRAW : 0x88E8,
  78. ELEMENT_ARRAY_BUFFER : 0x8893,
  79. ELEMENT_ARRAY_BUFFER_BINDING : 0x8895,
  80. EQUAL : 0x0202,
  81. FASTEST : 0x1101,
  82. FLOAT : 0x1406,
  83. FLOAT_MAT2 : 0x8B5A,
  84. FLOAT_MAT3 : 0x8B5B,
  85. FLOAT_MAT4 : 0x8B5C,
  86. FLOAT_VEC2 : 0x8B50,
  87. FLOAT_VEC3 : 0x8B51,
  88. FLOAT_VEC4 : 0x8B52,
  89. FRAGMENT_SHADER : 0x8B30,
  90. FRAMEBUFFER : 0x8D40,
  91. FRAMEBUFFER_ATTACHMENT_OBJECT_NAME : 0x8CD1,
  92. FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE : 0x8CD0,
  93. FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE : 0x8CD3,
  94. FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL : 0x8CD2,
  95. FRAMEBUFFER_BINDING : 0x8CA6,
  96. FRAMEBUFFER_COMPLETE : 0x8CD5,
  97. FRAMEBUFFER_INCOMPLETE_ATTACHMENT : 0x8CD6,
  98. FRAMEBUFFER_INCOMPLETE_DIMENSIONS : 0x8CD9,
  99. FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT : 0x8CD7,
  100. FRAMEBUFFER_UNSUPPORTED : 0x8CDD,
  101. FRONT : 0x0404,
  102. FRONT_AND_BACK : 0x0408,
  103. FRONT_FACE : 0x0B46,
  104. FUNC_ADD : 0x8006,
  105. FUNC_REVERSE_SUBTRACT : 0x800B,
  106. FUNC_SUBTRACT : 0x800A,
  107. GENERATE_MIPMAP_HINT : 0x8192,
  108. GEQUAL : 0x0206,
  109. GREATER : 0x0204,
  110. GREEN_BITS : 0x0D53,
  111. HIGH_FLOAT : 0x8DF2,
  112. HIGH_INT : 0x8DF5,
  113. INCR : 0x1E02,
  114. INCR_WRAP : 0x8507,
  115. INT : 0x1404,
  116. INT_VEC2 : 0x8B53,
  117. INT_VEC3 : 0x8B54,
  118. INT_VEC4 : 0x8B55,
  119. INVALID_ENUM : 0x0500,
  120. INVALID_FRAMEBUFFER_OPERATION : 0x0506,
  121. INVALID_OPERATION : 0x0502,
  122. INVALID_VALUE : 0x0501,
  123. INVERT : 0x150A,
  124. KEEP : 0x1E00,
  125. LEQUAL : 0x0203,
  126. LESS : 0x0201,
  127. LINEAR : 0x2601,
  128. LINEAR_MIPMAP_LINEAR : 0x2703,
  129. LINEAR_MIPMAP_NEAREST : 0x2701,
  130. LINES : 0x0001,
  131. LINE_LOOP : 0x0002,
  132. LINE_STRIP : 0x0003,
  133. LINE_WIDTH : 0x0B21,
  134. LINK_STATUS : 0x8B82,
  135. LOW_FLOAT : 0x8DF0,
  136. LOW_INT : 0x8DF3,
  137. LUMINANCE : 0x1909,
  138. LUMINANCE_ALPHA : 0x190A,
  139. MAX_COMBINED_TEXTURE_IMAGE_UNITS : 0x8B4D,
  140. MAX_CUBE_MAP_TEXTURE_SIZE : 0x851C,
  141. MAX_FRAGMENT_UNIFORM_VECTORS : 0x8DFD,
  142. MAX_RENDERBUFFER_SIZE : 0x84E8,
  143. MAX_TEXTURE_IMAGE_UNITS : 0x8872,
  144. MAX_TEXTURE_SIZE : 0x0D33,
  145. MAX_VARYING_VECTORS : 0x8DFC,
  146. MAX_VERTEX_ATTRIBS : 0x8869,
  147. MAX_VERTEX_TEXTURE_IMAGE_UNITS : 0x8B4C,
  148. MAX_VERTEX_UNIFORM_VECTORS : 0x8DFB,
  149. MAX_VIEWPORT_DIMS : 0x0D3A,
  150. MEDIUM_FLOAT : 0x8DF1,
  151. MEDIUM_INT : 0x8DF4,
  152. MIRRORED_REPEAT : 0x8370,
  153. NEAREST : 0x2600,
  154. NEAREST_MIPMAP_LINEAR : 0x2702,
  155. NEAREST_MIPMAP_NEAREST : 0x2700,
  156. NEVER : 0x0200,
  157. NICEST : 0x1102,
  158. NONE : 0,
  159. NOTEQUAL : 0x0205,
  160. NO_ERROR : 0,
  161. ONE : 1,
  162. ONE_MINUS_CONSTANT_ALPHA : 0x8004,
  163. ONE_MINUS_CONSTANT_COLOR : 0x8002,
  164. ONE_MINUS_DST_ALPHA : 0x0305,
  165. ONE_MINUS_DST_COLOR : 0x0307,
  166. ONE_MINUS_SRC_ALPHA : 0x0303,
  167. ONE_MINUS_SRC_COLOR : 0x0301,
  168. OUT_OF_MEMORY : 0x0505,
  169. PACK_ALIGNMENT : 0x0D05,
  170. POINTS : 0x0000,
  171. POLYGON_OFFSET_FACTOR : 0x8038,
  172. POLYGON_OFFSET_FILL : 0x8037,
  173. POLYGON_OFFSET_UNITS : 0x2A00,
  174. RED_BITS : 0x0D52,
  175. RENDERBUFFER : 0x8D41,
  176. RENDERBUFFER_ALPHA_SIZE : 0x8D53,
  177. RENDERBUFFER_BINDING : 0x8CA7,
  178. RENDERBUFFER_BLUE_SIZE : 0x8D52,
  179. RENDERBUFFER_DEPTH_SIZE : 0x8D54,
  180. RENDERBUFFER_GREEN_SIZE : 0x8D51,
  181. RENDERBUFFER_HEIGHT : 0x8D43,
  182. RENDERBUFFER_INTERNAL_FORMAT : 0x8D44,
  183. RENDERBUFFER_RED_SIZE : 0x8D50,
  184. RENDERBUFFER_STENCIL_SIZE : 0x8D55,
  185. RENDERBUFFER_WIDTH : 0x8D42,
  186. RENDERER : 0x1F01,
  187. REPEAT : 0x2901,
  188. REPLACE : 0x1E01,
  189. RGB : 0x1907,
  190. RGB565 : 0x8D62,
  191. RGB5_A1 : 0x8057,
  192. RGBA : 0x1908,
  193. RGBA4 : 0x8056,
  194. SAMPLER_2D : 0x8B5E,
  195. SAMPLER_CUBE : 0x8B60,
  196. SAMPLES : 0x80A9,
  197. SAMPLE_ALPHA_TO_COVERAGE : 0x809E,
  198. SAMPLE_BUFFERS : 0x80A8,
  199. SAMPLE_COVERAGE : 0x80A0,
  200. SAMPLE_COVERAGE_INVERT : 0x80AB,
  201. SAMPLE_COVERAGE_VALUE : 0x80AA,
  202. SCISSOR_BOX : 0x0C10,
  203. SCISSOR_TEST : 0x0C11,
  204. SHADER_TYPE : 0x8B4F,
  205. SHADING_LANGUAGE_VERSION : 0x8B8C,
  206. SHORT : 0x1402,
  207. SRC_ALPHA : 0x0302,
  208. SRC_ALPHA_SATURATE : 0x0308,
  209. SRC_COLOR : 0x0300,
  210. STATIC_DRAW : 0x88E4,
  211. STENCIL_ATTACHMENT : 0x8D20,
  212. STENCIL_BACK_FAIL : 0x8801,
  213. STENCIL_BACK_FUNC : 0x8800,
  214. STENCIL_BACK_PASS_DEPTH_FAIL : 0x8802,
  215. STENCIL_BACK_PASS_DEPTH_PASS : 0x8803,
  216. STENCIL_BACK_REF : 0x8CA3,
  217. STENCIL_BACK_VALUE_MASK : 0x8CA4,
  218. STENCIL_BACK_WRITEMASK : 0x8CA5,
  219. STENCIL_BITS : 0x0D57,
  220. STENCIL_BUFFER_BIT : 0x00000400,
  221. STENCIL_CLEAR_VALUE : 0x0B91,
  222. STENCIL_FAIL : 0x0B94,
  223. STENCIL_FUNC : 0x0B92,
  224. STENCIL_INDEX : 0x1901,
  225. STENCIL_INDEX8 : 0x8D48,
  226. STENCIL_PASS_DEPTH_FAIL : 0x0B95,
  227. STENCIL_PASS_DEPTH_PASS : 0x0B96,
  228. STENCIL_REF : 0x0B97,
  229. STENCIL_TEST : 0x0B90,
  230. STENCIL_VALUE_MASK : 0x0B93,
  231. STENCIL_WRITEMASK : 0x0B98,
  232. STREAM_DRAW : 0x88E0,
  233. SUBPIXEL_BITS : 0x0D50,
  234. TEXTURE : 0x1702,
  235. TEXTURE0 : 0x84C0,
  236. TEXTURE1 : 0x84C1,
  237. TEXTURE10 : 0x84CA,
  238. TEXTURE11 : 0x84CB,
  239. TEXTURE12 : 0x84CC,
  240. TEXTURE13 : 0x84CD,
  241. TEXTURE14 : 0x84CE,
  242. TEXTURE15 : 0x84CF,
  243. TEXTURE16 : 0x84D0,
  244. TEXTURE17 : 0x84D1,
  245. TEXTURE18 : 0x84D2,
  246. TEXTURE19 : 0x84D3,
  247. TEXTURE2 : 0x84C2,
  248. TEXTURE20 : 0x84D4,
  249. TEXTURE21 : 0x84D5,
  250. TEXTURE22 : 0x84D6,
  251. TEXTURE23 : 0x84D7,
  252. TEXTURE24 : 0x84D8,
  253. TEXTURE25 : 0x84D9,
  254. TEXTURE26 : 0x84DA,
  255. TEXTURE27 : 0x84DB,
  256. TEXTURE28 : 0x84DC,
  257. TEXTURE29 : 0x84DD,
  258. TEXTURE3 : 0x84C3,
  259. TEXTURE30 : 0x84DE,
  260. TEXTURE31 : 0x84DF,
  261. TEXTURE4 : 0x84C4,
  262. TEXTURE5 : 0x84C5,
  263. TEXTURE6 : 0x84C6,
  264. TEXTURE7 : 0x84C7,
  265. TEXTURE8 : 0x84C8,
  266. TEXTURE9 : 0x84C9,
  267. TEXTURE_2D : 0x0DE1,
  268. TEXTURE_BINDING_2D : 0x8069,
  269. TEXTURE_BINDING_CUBE_MAP : 0x8514,
  270. TEXTURE_CUBE_MAP : 0x8513,
  271. TEXTURE_CUBE_MAP_NEGATIVE_X : 0x8516,
  272. TEXTURE_CUBE_MAP_NEGATIVE_Y : 0x8518,
  273. TEXTURE_CUBE_MAP_NEGATIVE_Z : 0x851A,
  274. TEXTURE_CUBE_MAP_POSITIVE_X : 0x8515,
  275. TEXTURE_CUBE_MAP_POSITIVE_Y : 0x8517,
  276. TEXTURE_CUBE_MAP_POSITIVE_Z : 0x8519,
  277. TEXTURE_MAG_FILTER : 0x2800,
  278. TEXTURE_MIN_FILTER : 0x2801,
  279. TEXTURE_WRAP_S : 0x2802,
  280. TEXTURE_WRAP_T : 0x2803,
  281. TRIANGLES : 0x0004,
  282. TRIANGLE_FAN : 0x0006,
  283. TRIANGLE_STRIP : 0x0005,
  284. UNPACK_ALIGNMENT : 0x0CF5,
  285. UNPACK_COLORSPACE_CONVERSION_WEBGL : 0x9243,
  286. UNPACK_FLIP_Y_WEBGL : 0x9240,
  287. UNPACK_PREMULTIPLY_ALPHA_WEBGL : 0x9241,
  288. UNSIGNED_BYTE : 0x1401,
  289. UNSIGNED_INT : 0x1405,
  290. UNSIGNED_SHORT : 0x1403,
  291. UNSIGNED_SHORT_4_4_4_4 : 0x8033,
  292. UNSIGNED_SHORT_5_5_5_1 : 0x8034,
  293. UNSIGNED_SHORT_5_6_5 : 0x8363,
  294. VALIDATE_STATUS : 0x8B83,
  295. VENDOR : 0x1F00,
  296. VERSION : 0x1F02,
  297. VERTEX_ATTRIB_ARRAY_BUFFER_BINDING : 0x889F,
  298. VERTEX_ATTRIB_ARRAY_ENABLED : 0x8622,
  299. VERTEX_ATTRIB_ARRAY_NORMALIZED : 0x886A,
  300. VERTEX_ATTRIB_ARRAY_POINTER : 0x8645,
  301. VERTEX_ATTRIB_ARRAY_SIZE : 0x8623,
  302. VERTEX_ATTRIB_ARRAY_STRIDE : 0x8624,
  303. VERTEX_ATTRIB_ARRAY_TYPE : 0x8625,
  304. VERTEX_SHADER : 0x8B31,
  305. VIEWPORT : 0x0BA2,
  306. ZERO : 0
  307. };