var vgl = require('./vgl');
/**
* Create a new instance of class data.
*
* @class
* @alias vgl.data
* @returns {vgl.data}
*/
vgl.data = function () {
'use strict';
if (!(this instanceof vgl.data)) {
return new vgl.data();
}
/**
* Return data type. Should be implemented by the derived class.
*/
this.type = function () {
};
};
vgl.data.raster = 0;
vgl.data.point = 1;
vgl.data.lineString = 2;
vgl.data.polygon = 3;
vgl.data.geometry = 10;